local function kickPlayer(player, targetName, reason) for _, target in ipairs(Players:GetPlayers()) do if target.Name == targetName then target:Kick(reason or "Kicked by admin.") return true end end return false end
The FE Ban Kick Script offers several benefits to game administrators, including:
Never trust data coming from the client. Every time a RemoteEvent is fired, the server implicitly receives the Player object of the sender as the first argument. Check this player against an absolute server-side admin list. FE Ban Kick Script - ROBLOX SCRIPTS - FE Admin ...
Under FE rules, a script running on your player client directly alter the server environment. This means a standard local exploit script cannot ban, kick, or delete data for other players.
Secure communication pipelines bridge the client-server boundary. Under FE rules, a script running on your
FE Ban Kick Script: The Ultimate Guide to Roblox Admin Scripts
Non-FE scripts are obsolete. If your admin script doesn't use FE, exploiters can simply disable the GUI that tries to kick them. With FE, the kick command fires a remote that the server must verify, making the ban irreversible from the client's perspective. FE Ban Kick Script: The Ultimate Guide to
-- Admin list (UserIds are safer than names) local admins = 123456789, -- Your UserId 987654321 -- Co-owner UserId
Players.PlayerAdded:Connect(function(player) local isBanned = banStore:GetAsync(player.UserId) if isBanned then player:Kick("You are banned from this game.") end end)
This is usually a LocalScript located in a GUI button or the StarterPlayerScripts . For this example, we will assume a TextButton that an Admin uses to kick a player.