: Smoother menu transitions and faster loading times between the camp hub and dungeon grids. 2. Gameplay and Balance Adjustments
MadoDev specifically nerfed the "Drain Kiss" ability. ero dungeons beta 133 by madodev upd
MadoDev released a changelog on their official Patreon and Itch.io pages yesterday. Here are the headliners. : Smoother menu transitions and faster loading times
Combat and Skill System OverhaulThe combat system in Beta 133 feels more responsive. The developer has adjusted the frame data for various attacks and integrated a more robust skill tree. Players can now specialize their characters further, choosing between heavy-hitting physical builds or more utility-focused magic paths. These changes are crucial for balancing the difficulty spike found in the new dungeon floors. MadoDev released a changelog on their official Patreon
While specific changelogs vary by release date, updates in the "b133" range for titles like ERO Dungeons typically focus on three critical pillars:
The update has been met with anticipation and excitement from the community. Players are encouraged to try out the new content and provide feedback, which will be crucial in shaping the final release. Madodev has been active on forums and social media, engaging with players and teasing future content.
Ero Dungeons is a grid-based dungeon crawler that blends tactical combat with RPG progression. Players navigate treacherous environments, battle diverse monsters, and manage resources while uncovering a narrative built around exploration and risk. MadoDev has consistently used the beta phases to gather community feedback, and Beta 133 feels like a culmination of recent polish and expansion efforts. What’s New in Beta 133?